![]() ![]() If this damage reduces the creature to 0 hit points, its body becomes a pile of fine gray dust. If the target is a creature, it must succeed on a DC 16 Dexterity saving throw or take 45 ( 10d8) force damage. On a failure, the creature is petrified until freed by the greater restoration spell or other magic. ![]() It must repeat the saving throw at the end of its next turn. On a failed save, the creature begins to turn to stone and is restrained. The targeted creature must make a DC 16 Dexterity saving throw. This ray has no effect on constructs and undead. The target awakens if it takes damage or another creature takes an action to wake it. The targeted creature must succeed on a DC 16 Wisdom saving throw or fall asleep and remain unconscious for 1 minute. The beholder can also exert fine control on objects with this ray, such as manipulating a simple tool or opening a door or a container. If the target is an object weighing 300 pounds or less that isn't being worn or carried, it is moved up to 30 feet in any direction. It is restrained by the ray's telekinetic grip until the start of the beholder's next turn or until the beholder is incapacitated. If the target is a creature, it must succeed on a DC 16 Strength saving throw or the beholder moves it up to 30 feet in any direction. The targeted creature must make a DC 16 Constitution saving throw, taking 36 ( 8d8) necrotic damage on a failed save, or half as much damage on a successful one. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. In addition, the creature can't take reactions, and it can take either an action or a bonus action on its turn, not both. On a failed save, the target's speed is halved for 1 minute. The targeted creature must succeed on a DC 16 Dexterity saving throw. ![]() The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. ![]() The targeted creature must succeed on a DC 16 Wisdom saving throw or be frightened for 1 minute. The targeted creature must succeed on a DC 16 Constitution saving throw or be paralyzed for 1 minute. The targeted creature must succeed on a DC 16 Wisdom saving throw or be charmed by the beholder for 1 hour, or until the beholder harms the creature. The beholder shoots three of the following magical eye rays at random (reroll duplicates), choosing one to three targets it can see within 120 feet of it: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. La plupart des livres récents sont dans le format électronique original.Bite. De plus, la taille de leur fichier tend à être plus petite que celle des livres scannés. La plupart des livres les plus vieux et en rupture d'impression sont dans le format images scannées.Ĭes livres électroniques ont été créé à partir des versions électroniques, et permettent donc d'utiliser pleinement la fonction recherche. Aussi certains livres imposants peuvent être redimensionnés pour correspondre au système, et peuvent ne pas avoir cette fonctionnalité de recherche de texte. Cependant, un texte dans un livre donné sur un fond graphique ou avec des fontes manuelles ne sera probablement pas reconnu par le programme OCR, et ne sera donc pas pris en compte dans les recherches. Le résultat de ce procédé OCR est situé de manière invisible derrière l'image de chaque page scannée, pour permettre d'utiliser des recherches de texte. Chaque page est passée par un programme de reconnaissance optique ces caractères (OCR) afin d'essayer de déchiffrer le texte imprimé. Ces livres électroniques ont été créés physiquement en scannant les originaux et en utilisant les images obtenues pour faire les pages pdf. ![]()
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